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Serendipity Lost
Repo Industries
2390
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Posted - 2016.12.22 12:12:25 -
[1] - Quote
When they got a balance pass a few years back some ninny (F-zz-e) gave them a useless mwd bonus. If CCP would just listen to the 500 or so posts asking for an AB bonus all would be right in the Eve universe.
Their role is 'heavy tackle frigate', but they get scrammed and blown up too easily, so they don't get used.
If you put a gang of them together they are a fast moving (gate to gate) wrecking ball that can rip through systems for decent fun. The fun is only decent because nullbear whiners lobbied for system upgrades and their farming systems can have way to many anoms to d-scan guys down in and engage before they warp to safety. On the other hand, they don't get a lot of respect, so they are more likely to be engaged than say a t3 dessy gang. If you learn how to fly them - they are pretty fun.
T3 dessy kind of blotted out their significance. As CCP slowly nerfs T3 dessy into a good spot the AF will gain ground in usefulness and actual in game use.
Waaaaaay back in the day I flew the crap out of the enyo (back when it only had 2 mid slots) and had a lot of fun with it. It was an odd purple color and was know as the 'Barbie car' of eve. There used to be a video of an enyo doing pvp to some Barbie song, it's probably still around somewhere.
If they got an AB bonus, so they could keep their speed up when scrammed - that would be Fozzielicious! |
Serendipity Lost
Repo Industries
2390
|
Posted - 2016.12.22 12:14:43 -
[2] - Quote
Malcanis wrote:Actually, one genuinely unique role that they might fill is "accessibility". Reduce the AF skill prerequirement to racial frigate IV, add Assault Frigates I-III or IV to the list of alpha skills, and reduce the production cost of AFs by about 2/3.
Make em cheap and easy to get into. Use them as a hook to get new players interested in fly T2 ships. AFs will still be "not great", but at least they'll be of interest and value to a large section of the players again.
A cheap easy to kill frigate isn't more fun than an expensive easy to kill frigate. They are already cheap in both skill points and isk. Your idea would solve little. They need to be able to have a decent win ratio to be fun. |
Serendipity Lost
Repo Industries
2393
|
Posted - 2016.12.22 17:25:34 -
[3] - Quote
Gizzie Haslack wrote:Serendipity Lost wrote:Malcanis wrote:Actually, one genuinely unique role that they might fill is "accessibility". Reduce the AF skill prerequirement to racial frigate IV, add Assault Frigates I-III or IV to the list of alpha skills, and reduce the production cost of AFs by about 2/3.
Make em cheap and easy to get into. Use them as a hook to get new players interested in fly T2 ships. AFs will still be "not great", but at least they'll be of interest and value to a large section of the players again. A cheap easy to kill frigate isn't more fun than an expensive easy to kill frigate. They are already cheap in both skill points and isk. Your idea would solve little. They need to be able to have a decent win ratio to be fun. I agree that cost-wise they just aren't worth it. They have the flexibility for people to really play with them & learn some stuff, but at 30m a pop that's not very useful. You need deep pockets to be able to throw away 40m 'kitted out', and many experienced players do forget that one. Yeah, I can see 'hook' as being a use for them. They are just a 'heavy frigate' after all. They are genuinely nothing special for Fleet Action ( unlike Bombers & 'Ceptors ).
40 mil is chump change for pvp, so I'm not getting it for the pvp aspect. For pve it's not like you're going to lose the ship anyway so I don't get it there either. The price is fine and the skill requirements are fine. It's not about being an older rich player and forgetting. If you can't afford a 40 mil AF loss, then pvp probably isn't for you. I've said variations of this in different situations, but seriously - How many folks will pvp in a 30 mil AF that won't pvp in a 40 mil AF? I don't think it's that big of a number.
The pvp draw isn't vast riches. It's the excitement and so many other non isk things. I'll never agree that making a pvp ship cheaper will pull more guys into the fold. |
Serendipity Lost
Repo Industries
2395
|
Posted - 2016.12.23 12:08:00 -
[4] - Quote
baltec1 wrote:Serendipity Lost wrote: If they got an AB bonus, so they could keep their speed up when scrammed - that would be Fozzielicious!
They did, it was horribly broken.
I'm not sure what you are talking about. When did AF have an AB bonus???
If they did I'm pretty sure I would have been enyo-face and loving it.
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Serendipity Lost
Repo Industries
2395
|
Posted - 2016.12.23 12:23:25 -
[5] - Quote
baltec1 wrote:Best buff for assault frigates is for t3d to be nerfed down to the level of t1 destroyers, each "mode" bumps the affected stats up to t2 level.
T3d would still be adaptable without shitting on everything around them.
I agree, but it's not like AF disappeared from use when T3d were put in the game. The moved from a poor choice down to a really poor choice.
As far as balancing. I think 1v1 a T3d should beat an AF more often than not all other things being relatively equal. I think if 2 AF get a hold of 1 T3d - it should most likely be done for. So T3d a little bit better on average than AF, but not able to take down 2 AF no problem.
I still like the AB bonus. It's pretty easy to balance just by throttling said bonus. I think your other post of 'horribly broken' is garbage. AF were my first love in the game and I've kept up on them. There has never been a time in Eve where any AF was 'horribly broken' or even on the list for FOTM.
Broken Ship List (historical, not meaning currently broken) Dram Falcon Ishtar Orthrus T3 cruiser (tanks) T3 dessy Moros Tracking titans Mym/Drake (tanks) Hurricane (I would argue just awesome back in the day, but any ship that everyone flies.....)
I'm sure there are a few others to varying degrees. There were just never any AF on that list. |
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